25% of World’s Entertainment to be Consumer Controlled
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A new posting on MobileCruch mentions Nokia’s latest study that predicts that within five years 25% of all entertainment will be “created, edited and shared within peer groups rather than coming out of traditional media groups.”
Nokia looked at four emerging trends that are making entertainment more collaborative and creative:
– Immersive Living
– G Tech
– Geek Culture
– Localism
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